Dec. 11th, 2016

djgray: (Default)
blutheorist:

theweepingwerewolf:

constructofcatscience:

somethingdnd:

captain-forsyth:

somethingdnd:

nozignature:

somethingdnd:

takeo14:

somethingdnd:

thatwestonkid:

My super advanced mapmaking technique - a handful of dice makes the map nice

interesting method

My question is do the die affect topography any or just set the borders?

I imagine it’s up to the person making the map. But maybe the more dice in a single spot, the more mountainous or forested the area. Maybe choose a few dice to be deemed cities, and some dice for ruins.

Maybe let the dice choose, like a nat 20 would be the world capital, and 10’s would be mountains or something like that.

1-5: Plains and fields

6-8: Forests

9-11: Mountains

12-14: Tundras and snow covered lands

15-17: Farms and towns

18-19: Larger cities

20: Capitals and castles

what would happing if all the dice landed on a 20?

then you have a very busy continent

This idea is genius

@thelonesoldier @thequicksilverfox

this is fantastic.

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djgray: (Default)
poseidqn:

Witch Aesthetic: Space Witches

A falling star fell from your heart and landed in my eyes
I screamed aloud, as it tore through them, and now it’s left me blind

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djgray: (Default)
guldentusks:

And a scrap paper fox WIP

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